As we all know, Commands are a compelling way to cheat in Minecraft, commands can obtain almost anything you need, and command blocks operate by commands. Minecraft commands list is a cheat code that provides players with a variety of different functions. Players can not only use these commands to change the game mode, play rules, monster generation rules, and other content but also to allow themselves to enjoy the game to get a more convenient and fast experience.
Besides the Minecraft commands list, there is some helpful content for Minecraft players, such as Minecraft PE Free Download, Minecraft Redstone Guide, Minecraft Potion Guide, Minecraft crafting guide, Enchantment Guide for Minecraft, and Minecraft Guide for Materials.
After knowing what Commands are, many players may be confused about how to use them and want a detailed Minecraft commands list. Let’s move on to the next.
When creating your Survival world in Minecraft Pocket Edition, scroll down to the “Cheats” heading and move the slider to the right so that the slider turns green.
Secondly, you can also enable cheats for this current world by clicking on the pencil icon in the “Worlds” menu to the right of the name. It is worth noting that cheats are enabled by default when creating a Creative world.
Then let me briefly introduce how to enable cheats for you.
It is important to note that the chat menu of Minecraft PE automatically prompts for parameters when entering commands. You can also find an extensive Minecraft commands list in the following article. OK. After knowing how to use the Commands, let’s learn more about Minecraft PE Commands together.
Format: give <target> <item> [<count>]
Functions: Gives an item to one or more players.
Format: gamerule <rule name> [<value>]
Functions: Sets or queries a game rule value. For example /gamerule doMobSpawning false, this command serves to disable monster spawning. Many players sometimes go to experience the super flat mode, but the slimes in the super flat mode will constantly appear so that players are too busy fighting monsters to care about others. This command is handy, and with the kill command, there will not be any naturally occurring creatures to disturb the player’s ultra-flat mode game experience. The second handy command is /gamerule doDaylightCycle false, which turns off time flow. For example, if some players don’t like the night, just use this command during the daytime so that your Minecraft will only have daylight.
Format:
Functions: Controls text displayed on the screen.
Format: effect clear [<targets>] [<effect>]
Functions: Add or remove status effects on players and other entities.
Format: enchant <targets> <enchantment> [<level>]
Functions: Adds enchantment to a player’s selected item, subject to the same restrictions as an anvil. Also works on any mob or entity holding a weapon/tool /armor in their main hand in Java Edition.
Format: /locate <StructureType>
Functions: Displays the coordinates for the closest generated structure of a given type in the chat for the player who executed the command. You can use it to find many relics, which can be a necessary command for many travel-oriented players.
Format: gamemode (adventure|creative|spectator|survival) [<target>]
Functions: Sets a player’s game mode.
Format: /XP <count> <targets>
Functions: Give players experience.
Format: kill [<targets>]
Functions: Kills entities (players, mobs, items, etc.).
Format: summon <entity> [<pos>] [<nbt>]
Functions: Summons an entity.
Format:
Functions: Fills all or parts of a region with a specific block.
Format: clear [<targets>] [<item>] [<maxCount>]
Functions: Clears items from player inventory, including items being dragged by the player.
Format:
Functions: Clones blocks from one region to another.
Format: tpagent
Functions: Teleport the player to their Agent’s position. When used in conjunction with the /locate command, it is a necessary command for ultra-long distance transmission.
Format: difficulty [easy|hard|normal|peaceful]
Functions: Sets the difficulty level (peaceful, easy, etc.).
Format: setblock <pos> <block> [destroy|keep|replace]
Functions: Changes a block to another block.
Format:
Functions: Teleports entities to random surface locations within an area.
Format: spawnpoint [<targets>] [<pos>] [<angle>]
Functions: Sets the spawn point for a player. It works in all dimensions.
Format: say <message>
Functions: Sends a message in the chat.
Format: alwaysday [lock: Boolean]
Functions: Locks and unlocks eternal daytime.
Format:
Functions: “List” redirects here. For the NBT tag, see NBT. It lists players on the server.
Format: toggledownfall
Functions: Toggles the weather.
Format: mobevent <event: MobEvent> [value: Boolean]
Functions: Controls or queries what mob events are allowed to run.
Format: deop <targets>
Functions: Revokes operator status from a player.
Format:
Functions: Sets or queries player with a specific ability.
Format:
Functions: Creates particles.
Format: /execute
Functions: executes another command but allows changing the executor, changing the position and angle it is executed at, adding preconditions, and storing its result.
Formats: testfor <victim: target>
Functions: Counts entities (players, mobs, items, etc.) matching specified conditions.
Format: kick <target> [<reason>]
Functions: Kicks a player off the server.
Format: playsound <sound> <source> <targets> [<pos>] [<volume>] [<pitch>] [<minVolume>]
Functions: Plays a specified sound at a player, in a location, and in a specific volume and pitch.
Format:
Functions: Controls scoreboard tags on individual entities.
Format: scoreboard objectives list
Functions: Manages and displays scores for various scoreboard objectives.
Format: op <targets>
Functions: Grants operator status to a player.
Format:
Functions: “Help” redirects here.
Format: me <action>
Functions: Displays a message about yourself.
Format: setmaxplayers <maxPlayers: int>
Functions: Sets the maximum number of players allowed to join a multiplayer game.
setworldspawn
Format: setworldspawn [<pos>] [<angle>]
Functions: Sets the world spawn.
Format:
Functions: Changes or queries the world’s game time.
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